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People are taking advantage of Steam's trading card system by creating fake games, collecting cards from those games with bot trading card games on steam, and selling them to collectors for profit. Valve is not having it anymore.

Valve announced Tuesday that new games put on the Steam store won't dole out trading cards to players until Valve is confident that the game is being bought and played by legitimate users. Once a game reaches a "confidence metric" based on an unspecified "variety of data," developers will be able to hand out trading cards to players. The trading card system — introduced back in — allows developers to create trading cards to reward players with just for spending time in the game or if the games are free to play, rewarding players for spending money within the game.

Some players collect these cards or buy them on the Steam community marketplace to round out their sets. Some players sell their cards to profit off of the marketplace, and some players ignore the whole thing completely. By collecting a full set, players trading card games on steam customize their Steam profiles, earn discounts for other games, or get experience to level up their Steam account.

As the developer, they can generate thousands of game keys for bot accounts, which sit in the game and accrue trading cards en masse. Then they sell the cards to collectors. It sounds like a no-harm-no-foul situation: If people want the cards from the fake games, why does Valve care? Valve doesn't want fake trading card games on steam on Steam. Because bot accounts are putting real hours into these fake games, the fake games have a chance of popping up as a suggestion for players to purchase.

Valve doesn't want people to have to figure out whether a game is real or not or end up spending money on trading card games on steam fake game — it makes Steam look bad. As for how much this is going to impact legitimate games that want to give their players trading cards, Valve said its hopeful the change will have "little negative impact on other developers and players, with a small number of games having a delay before their trading cards start to drop.

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Steam Trading Cards are a digital commodity issued by Valve Corporation for use on its digital distribution platform, Steam. Steam Trading Cards are a non-physical analogue of conventional trading cards , which are periodically granted to Steam users for playing games, fulfilling tasks, or by random chance.

Cards can be "crafted" to acquire Steam-centric awards such as emoticons or profile backgrounds , traded to other Steam users, or sold through the Steam Community Market for store credit. Since their introduction in , Steam Trading Card sets have been integrated into over 7, games.

In a series of blog posts, Valve condemned this behavior, calling such games "fake games", and claimed that trading card farming was responsible for damaging the Steam storefront. In the years prior to the introduction of Steam Trading Cards, Valve implemented multiple features into Steam to facilitate the trading, buying, and selling of virtual goods.

Steam Trading was introduced in , which allows users to trade virtual game items between each other. The Steam Community Market was introduced in late , which enables Steam users to buy and sell virtual goods with store credit. Steam Trading Cards entered open beta in May , with six games initially participating in the system.

Like their physical counterparts, Steam Trading Cards are a collectible commodity which are routinely traded, bought, and sold. Supported games each have their own set of trading cards, which typically incorporate game art in their designs. After collecting a full set of trading cards, the user has the option to "craft" the cards, permanently removing them from their Steam inventory in exchange for a game-themed emoticon, profile background, profile badge, and an amount of Steam "XP".

XP can be used to increase a profile's level, which unlocks more profile customization options, increases the friend limit cap, and raises the probability of " booster pack " trading card drops.

Steam Trading Cards are distributed through several methods; if a game has a trading card set, playing that game will periodically grant the player trading cards until a threshold is met. For most games, this threshold is reached once the user has received half the number of cards required for a full set.

For free to play games, cards won't drop until the player makes a purchase associated with that game. During seasonal sales, Valve releases unique trading card sets to coincide with the event. As Steam Trading Cards afforded developers a means to generate revenue beyond game sales, trading cards soon became one of the driving forces behind "asset flipping", the process by which Steam games are cheaply and quickly made, often with store-bought assets and minimal differences between each other, in the hopes of netting profit through trading card sales.

In September , Valve ended their business relationships with Silicon Studios, who were implicated in an asset flipping scheme involving numerous developer accounts managed by the same person.

Under multiple aliases, the studio had released 86 games onto Steam in the two months prior, accounting for 10 percent of all games released during those months. From Wikipedia, the free encyclopedia. Retrieved January 6, Steam Market Enters Beta". Retrieved from " https: Steam software Trading cards. Views Read Edit View history. This page was last edited on 13 February , at By using this site, you agree to the Terms of Use and Privacy Policy.